Study: Dynamic Perspective Stretching Tiled Textures

About the project

This project is a test project I’m working on with the end goal being something of a “Darkest Dungeon” roguelike but set in space. The first challenging thing I’ve hit as I work on a procedural generator for the side scrolling levels is that I want to tile the floor but also have the perspective of the floor stretch out toward the user. It’s a work in progress.

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