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Study: Perlin Noise Procedural 2D Terrain Generation

This is a personal project in Objective-C for generating semi-random maps for a potential iOS game. It uses perlin noise algorithms to generate a top-down elevation map and then draws the appropriate tiles onto the map based upon those... Read more
12
Jan
2019

Study: Sudoku Solver

Sudoku puzzles are now ruined...... Read more
12
Jan
2019

Study: Dynamic Perspective Stretching Tiled Textures

The ability to warp the perspective of tiled backgrounds would come in handy for all sorts of applications. Doing so in Unity presents a good platform to migrate similar Javascript code to a web game or mobile platform environment...... Read more
12
Jan
2019
3
posts
in category Personal Projects